
Performance & Optimization
– It’s in our name, we ensure a smooth shipping process and silky smooth frame rates.
-Transform complex performance profiling data into easily digestible action items.
-Work with your staff to build performance into your workflows.
-Serve as a bridge and beacon between your art and engineering departments.
-We can provide performance service during your entire dev cycle or break it down by milestones.
-Pre-production service:
-Work with stakeholders to choose target framerates, platforms and visual pillars.
-Perform hardware tests and performance R&D on areas of interest/concern.
-Create overall and per-department content budgets.
-Advise stakeholders on results of tests and potential risks/pitfalls out of results to make adjustments to visual pillars and/or project configuration.
-Configure engine scalability/render settings.
-Production/”Middle development” service:
-Diagnosis, profiling and tasking of performance issues with a range of solutions.
-Work with your production staff to install cyclical/milestone-based performance checks and reviews.
-Setup per-scene/map performance tracking to create “performance at a glance” so stakeholders and prod are always in the loop of the state of performance.
-Late development service:
-In late development, performance can be a huge stress source for your team, we got you.
-Perform expedited/abridged version of the middle dev service to diagnose major performance issues with solutions in-hand.

Experience
Experience
We provide a high level of experience and mastery of our tech art crafts and shipping smooth, ground-breaking UE projects.
Process
Process
We will implement tested-and-true processes to keep your project and team agile, efficient and learning. If there's a hurdle, we will collaborate a process to overcome.